AI Insights · Timothy · March 2025
Dance Games Performance in Finland Q1 2025
Explore the performance trends of the top 5 dance games in Finland during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the dance game category in Finland showcased diverse performance trends across the top 5 applications on a unified platform. The data, collected by Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for these apps.
Just Dance Now by Ubisoft had an interesting quarter. The app's weekly revenue fluctuated, peaking at around $390 in early March before ending the quarter at $199. Downloads reached a high of 181 in mid-March, while active users varied, starting at 277 and dropping to 170 by the end of March.
Bounden from Adriaan de Jongh maintained a consistent revenue stream, averaging around $35 per week. However, it did not record any downloads or active users during this period.
Coco Play's Hip Hop Battle - Girls vs Boys showed a stable revenue pattern, averaging $26 weekly. Downloads remained minimal, with a slight increase to 5 in early March, and active users hovered around 2-3 throughout the quarter.
The app Boss of the World from SC Concepts experienced a significant spike in downloads, reaching 182 in late January, although revenue dropped to zero in the latter weeks of the quarter.
Lastly, Jamo by Vimo Labs Inc. maintained a modest revenue stream, averaging $14 weekly, but recorded no downloads or active user data.
These insights highlight the varying dynamics within the dance game sector in Finland, with more detailed analytics available on Sensor Tower's platform.